Vintage glass cup 3d model game ready low poly asset. This was based on 80s and 90s cups popular in Eastern Europe and soviets. Simple and ‘modernistic’ design. Glass holders (called podstakannik in Russian, which literally means under the glass) were made of aluminum, steel or other metals. The model was made to complement post soviet, post apocalyptic environment thus such a small simple glass cup with holder prop. The glass is a low poly model complete with spec gloss workflow texture maps, 3 materials (glass, glass holder and simple fluid – tea or coffee). Would look good in some 80s, 90s or post soviet environment alongside with something like samovar.
- UV mapped: yes, non overlapping
- PBR textures: yes, Specular Glossiness
- Polycount: 1,166 polygons / 2,276 tris (LOD0) and 572 polys / 1,080 tris (LOD1)
- LODs: Yes, main (LOD0) + LOD1 + simple Proxy mesh
- Materials: 3 – glass, holder, coffee
- Textures maps: TIFF, 1k
- Mesh: FBX
PBR Materials and Textures
The table glass cup 3d m odel includes textures in TIFF format in 1024px resolution. It includes 3 texture sets, glass should be set within the game engine though. The previews you see are the result of a simple setup in Blender using Specular BSDF shader. There are 3 materials, 1 for ‘podstakannik’ metal holder, 1 for the coffee (liquid) and one for glass so the glass material can be setup in the game engine shader, i.e. Cryengine or DCC software.
Update:
09 Jul 2023
Updated mesh and fixed some normals. Previews updated.
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