This is a retro mini electric stove made for live rendering. UV unwrapped with non overlapping UVs. 4 texture sets for Specular Glossiness workflow to be used in DCC tools and game engines (Maya, 3DS Max, Blender 3D, Cryengine 5, etc).
- Workflow: Standard Specular Glossiness, Cryengine SpecGloss
- Polycount: low poly (see wireframe preview)
- LODs: Yes
- Number of materials per model: 1
- Numer of material variations: 4
- 3D Stove made of metal and ceramic heater, vintage, soviet or mid-century like style
- 4 style variations of the asset: yellow, light blue, worn (blue-ish), medium retro blue
- Model inspired by the real life antique stove
- UV maps: non overlapping
- Modelled in Blender, previews Blender EEVEE Specular BSDF, textured in 3D Substance Painter
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