A low polygon game ready 3d ancient globe with vintage map dating back to 17th century mounted on armillary style stand. Can be used for creating Victorian, vintage scenes and interior environment in video games, film, scenes. Textures have been prepared for SpecGloss workflow for Cryengine, – glossiness map packed into normal map texture. Textures in 2k resolution.
This 3d old globe model has some signs of use, weathered edges of the wood stand (armillary frame). The stand of the globe (globus) is made of varnished, weathered wood. The asset can be used for vintage levels or scenes, old library, old house etc.
- LOD0 (main mesh), LOD1, LOD2 (level of details included;
- 2K specular texture, baked
- UV mapped, non-overlapping
- 1 material, 1 material for proxy if needed (tested in CE5)
- LOD2 decimated
See previews for topology. Wireframe view of the model shows LOD0 (main mesh) and LOD1 mesh. LOD2 is even more optimize for distance views with collapsed edges.
Have any questions then please use the form tab (visible while logged in) and I get back to you. Blender 3D file provided with source files and texture pack.
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