This Italian café table 3D model brings a touch of European elegance to any digital environment. Featuring a wrought iron frame with curved legs and a round marble stone tabletop. It is ideal for creating authentic outdoor café, restaurant game environments or digital courtyard scenes.
The bistro table model is delivered with five distinct material styles, offering creative flexibility for different settings:
- Orange/Sienna Marble – warm Mediterranean tones, perfect for terraces.
- Beige / Cream Marble – classic neutral style for modern cafés.
- Dark Green Marble – luxurious and bold, ideal for upscale interiors.
- Pink Marble – soft pastel aesthetic for elegant outdoor dining.
- Rusted Iron Finish – weathered, aged look for realistic vintage or abandoned environments.
See variations preview snapshots.
Optimised as a low poly game ready table asset, this model balances visual fidelity with real-time performance. It includes 2K resolution PBR textures in two workflows: TIFF (Specular Gloss, Cryengine) and PNG (Metallic Roughness, Unigine, Unity, Godot, Unreal etc).
Whether used in a Mediterranean piazza, French café, luxury hotel terrace, atmospheric bistro restaurant, garden environment or Mediterranean game level, this table 3D asset brings realism and detail to your virtual digital scenes.
Restaurant Table 3D Model Features
- Format: FBX
- Textures: 2K PBR (TIFF + PNG)
- Polycount: 1,236 faces / 2,424 tris
- Styles included: Orange/Sienna Marble, Beige/Cream Marble, Dark Green Marble, Pink Marble, Rusted Iron
- UVs: Non-overlapping, optimised for games\
Game Ready Table Asset Compatibility
- Specular Gloss (Cryengine & DCCs) – TIFF textures
- Metallic Roughness (Unigine, Unity, Godot, Unreal and others) – PNG textures
- FBX format – clean topology, non-overlapping UVs
- Compatible with Blender, Maya, 3ds Max, Cinema4D, Houdini, Marmoset Toolbag
Perfect for use as real-time environments or architectural visualization furniture 3D. Screenshots of the table model previewed with standard Specular Glossiness texture maps in Blender Eevee with basic HDRI lighting.
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