This is a vintage low poly game ready sugar dispenser 3D model. Inspired on the item popular in 80s and 90s, although turned out you can still buy them in similar shape. The sugar dispenser model is perfect prop for diners, bistro or any food or eating out related 3D projects. Although it was made as a game prop, it’s relatively low poly. Some LODs are included. The item was made from glass and alluminium.
- LODs: Yes, main, LOD1, LOD2, simple proxy
- UV mapped: yes, non overlapped
- PBR textures: yes, 2K for Specular Glossiness, Metalness Roughness, Cryengine
- Physically Based Shading (PBR): yes, SpecularGloss, MetRoughness
- Format: FBX Interchange
- Real world scale: approx size ~ 8cm x 8cm x 14cm
Polycount
Check wireframe preview image for topology, it’s showin LOD0. Here are the numbers:
- LOD0 – 549 faces 1,088 triangles
- LOD1 – 370 faces / 718 tris
- LOD2 – 122 faces / 238 tris
PBR Textures
The asset model contains PBR texture maps in TIFF format
Cryengine SpecGloss textures
- _diff – Albedo (Diffuse)
- _spec – Specular
- _ddna (Normal with Glossiness)
PBR Metallness Roughness workflow texture maps:
- _BaseColor
- _Roughness
- _Metallness
- _Normal
Specular Glossiness PBR:
- _Diffuse
- _Normal
- _Specular
- _Glossiness
Notes:
Sugar dispenser 3D model previews were rendered in EEVEE in Blender, using Specular Glossiness shader. Images were compressed for web so picture quality may be slightly smaller.
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