This is low polygon model, complete with textures and Level Of Details (LODs), prepared for export to Cryengine game engine. Can be used in Blender and other games. UV mapped, PBR specular gloss textures. Trike, kids 3 wheel bike is weathered, with marks and heavily used seat. Metail is stained, with rust in some places. Painted yellow kids bike has scratches here and there. This model is suitable for abandoned environment, apocalyptic type of scenes and levels of your game where presence of kids needs to be emphisized. You should be able to retexture it easily if necessary for new look. I aimed for the old look trike to match rest of the upcoming game assets.
Kids tricycle 3d asset includes following files:
- .blend for Blender,
- Autodesk FBX (parented complete with LOD1, LOD2, simple proxy mesh for)
- Wavefront .obj
Trike has 1 material with SpeculaGlossiness textures:
- diffuse
- specular
- normal with glossiness (gloss in the alpha channel)
Normal maps for DX, OpenGL (Blender 3D) bonus. 2nd specular added (darken bare metal elements).
Model’s Level of details (LODs):
- LOD 0 (main mesh) – 5700 faces / 11 356 tris
- LOD1 – 2,024 faces / 3,988
- LOD2 – 1,352 faces / 2,672 tris
Preview rendered in Blender EEVEE renderer, using Specular shader.
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