Rubbish Bags 3D Model
This a simple trash bags 3D model low poly game ready. This was rather simple made a while ago, so decided to drop it here as you can still use it for your background in the scene or game level. The textures are very simple. The package consists of FBX files and textures for Specular Glossiness workflow as well as Metallic Roughness. They can be easily adjusted. Everything was done in blender, baked from high poly to low poly. The assets are not perfect but sufficient for populating your game environment or scene.
Texture Maps
The textures are in TIFF format (as it was used initially for Cryengine) and 2K which considering the small amount of details is probably overkill. Equally you could use solid colors in the game engine of your choice as albedo and perhaps use the normal map. Hopefully you’ll find use for it.
Textures included: Diffuse / Albedo (Base Color), Normal Map (DX), DDNA (NormalWithSmoothness – Cryengine), Specular, Roughness, Glossiness.
Polycount
- Bag 1 – 2,184 tris
- Bag 2 – 2,498 tris
- Pile 3 – 6, 866 tris
These are decimated automatically from high poly.. Sorry it’s been a while since I’ve done them 🙂
Quick previews rendered in Blender using EEVEE rendered with basic lighting.
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