This is a simple 3D model of white Bundz cheese (cottage like regional cheese). It’s a low poly game ready asset in FBX for easy import with included textures (Specular workflow). The textures were painted in Blender (projection) and then created normal maps and roughness, glossiness textures. Model includes LODs (level of details meshes) and simple proxy. They parented and prepared for import into game engine (Cryengine ready). I’ve made this model few years back but if you need a food game prop then you may find it useful. Simply tidied it up a little bit and didn’t bother to remesh. Rebaked some textures and it should be fine as a background prop for game or 3D scene.
Included textures in 1024x1024px in TIFF format:
- Diffuse
- Specular
- Normal
- Normal with Smoothness (_ddna)
- Roughness
Previews from Blender EEVEE renderer.
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