This is a low polygon camp fire game ready 3d asset for use in scenes, games, VR/AR, 3D scenes, level design. Perfect for medieval environments or any outdoor scenes, i.e. camping, bandit camps, survival level design and so on.
- UV mapped, non-overlapping UV shells
- Low poly game ready model
- Campfire in FBX format
- PBR Specular Glossiness workflow (Cryengine ready maps)
- Emissive maps included for night scene (see Blender EEVEE preview – no fire)
- Included 3 models: campfire (wood and stones), 2 wooden stands, cauldron available here (not included)
- LODs – no
- Proxy: simple proxy
- 1024×1024 textures
- 2 materials
PBR Textures
- _diff (Albedo/Diffuse)
- _spec – Specular
- _ddna (Normal with Gloss map in the alpha channel)
- _emis – Emissive texture map
Preview renders made in Blender EEVEE with simple HDRI. The model is acceptable quality I made few years back for game I was working (not used yet).
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