This 3D asset embodies a standard napkin dispenser – showing a vibrant red enamel finish, shiny silver chrome edges for that retro diner charm, and a clean white face with a slot for easy napkin access. It’s a practical, understated prop that slots into any food serving environment for extra realistic look of your 3D project.
Check Bistro & Food Stall 3D models collection for your projects.
Low Poly Napkin Dispenser 3D Model Features
Built for real-time efficiency, its a low polygon 3D napkin dispenser – 798 tris. Optimised textures and low poly count make it perfect for video games, mobile games, VR, crowded scenes with multiple instances.
Textures are PBR-optimized, prioritizing Cryngine specular/gloss setup with packed _ddna normal map (where the normal map’s alpha channel carries glossiness for enhanced shading), alongside metallic/roughness maps for Unity, Unreal and beyond. Previews were rendered in Blender Cycles with warm indoor lighting to highlight its reflective trim, but it adapts to sunny diners, moody cafes or stylized game worlds.
Key Features: Why This Low Poly Napkin Holder Fits Your Project
- Design Style: Retro rectangular napkin dispenser with red, silver, and white color scheme
- Formats: FBX (with embedded materials for easy setup)
- Polycount: Ultra-efficient 798 triangles – great for mobile, VR, high-instance counts and busy scenes
- Textures: Comprehensive PBR pack (Albedo, Normal, Metallic, Roughness, Normal; Specular/Glossiness plus CryEngine _ddna (normal + gloss map))
- UVs: Clean, non-overlapping for sharp texturing on curves and flats
- Game-Ready Specs: Solid topology, low poly count, PBR textures
- Applications: Diner games, bistro visualizations, home interior props, cafe simulations, hotel VFX, tableware assets and interactive environments.
3D Asset Usage Scenarios
Deploy it in American diner booths, Italian bistro patios, standard restaurant tables or home kitchen counters. Use it where you want realy, in fast food joints, hotel buffets, even a horror game’s abandoned eatery for eerie detail. It’s versatile for VFX films with casual dining scenes, interactive hospitality sims or virtual home decor projects – adding that lived-in feel to your digital spaces.
Note: Previews rendered in Blender 3D using EEVEE and Specular Glossiness map, with basic lighting.
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