A Low Poly Asset Pack containing Desert Middle East style buildings, made for a modular workflow (each Building contains variations allowing for customization). The Assets are optimized to use a single 128×128 texture.
The pack contains 5 main buildings which have two floors each, and at least two variations for every floor. Aside from the main buildings, there are also attachments included to make the set more alive.
About the 3D Desert Assets
- Topology: Low Poly
- Assets are UV mapped and ready to be used
- Textures: yes, models are game optimized, share the same texture, 128x128px resolution.
- Materials: yes, 1
- Models: The pack contains over 60 low polygon models (meshes) allowing for a desert / Arabic style environment and world building very quickly
- Different color variations available: see previews
The look and art style
After some iterations and initial tests I decided to go for stylized 3D desert houses environment. Thus the usage solid colors and subtle gradients only in this low poly desert town. My goal was to achieve bright and clean look where the change of lighting within the game engine (Unity3D, Unreal Engine 4, Cryengine, Blender). would determine the look.
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Models created in Blendered. Previews rendered in EEVEE.