Level of Detail Workflows for Game Assets
Level of Detail, usually shortened to LOD, is one of the most important tools for keeping real-time scenes performant without…
Level of Detail, usually shortened to LOD, is one of the most important tools for keeping real-time scenes performant without…
“Low poly” and “high poly” are often treated as shorthand for asset quality. In real-time projects, that assumption rarely holds…
Blender is a common starting point for creating real-time assets, but exporting those assets into a game or visualization engine…
“Game-ready” is one of the most frequently used terms in 3D asset marketplaces, yet it is also one of the…
3D artists and designers need to stay alert as researchers at Morphisec have uncovered a malware campaign targeting Blender users….
Blender includes a feature called Auto Run Python Scripts, found in Edit → Preferences → Save & Load. Its purpose…
In the world of indie game development, finding unique, optimized, and indie‑friendly 3D assets is essential. Large corporate marketplaces can…
In the crowded world of indie game development, standing out is more important than ever. With thousands of games released…
Tired of manually setting up Specular EEVEE materials? Our new, FREE addon is here to help! This tool provides a…
The journey of game development is akin to sculpting a unique universe, and at the heart of this creative endeavor…
Creating game assets is both an art and a science, demanding a meticulous approach and a keen understanding of the…
Research and reference gathering is the crucial phase of game asset creations. 3D artists delve into a tapestry of visual…
In the ever-evolving landscape of video games, narrative design stands as a linchpin, transforming gameplay from a series of actions…
Hey 3D creators! Exciting news – our blog is now live (obviously). Get ready for a deep dive into 3D…