This is a low poly hawthorn tree 3D model, a game asset I made couple of years ago for use with Cryengine. It’s rather low poly for live rendering with LOD1. You can easily populate your scene or level with it for variety of vegetation in your game project.
Asset comes with LOD1, 512px textures (2 texture sets). FBX file for using with any DCC tool and .blend file is included.
Model and texture maps
LODs: Yes, the model contains 2 Level of Details meshes:
- LOD0 Polycount: 4,577 faces / 9,050 tris
- LOD1 Polycount: 2,647 faces / 3,422 tris
Yes Mapped: Yes
Materials: 2 (bark, branches)
Texture resolution: 512px x 512px in .TIFF format
Textures maps: _diff (albedo with opacity), _ddna (Normal with Smoothness), _spec (Specular)
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